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Half Life 2
Tools and Utilities

Page:   1... 3 4 5 6 7 8 9 10
Total entries:  94

Rope Tutorial

Добавил: The DSystem
17 views
You see ropes lying around everywhere inside of the game. Valve made a couple of special entities to make them without any hassle, you can make awsome rope fast
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Sliding Door With Glass Tutorial

Добавил: The DSystem
13 views
Basicly it's just a sliding door but it has a piece of breakable glass kind of attached to it. They are bound together so they will move like they are one piece.
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Sliding Door Tutorial

Добавил: The DSystem
17 views
Theese kinds of doors are the ones you see at supermarkets and stuff, they will slide into the wall, or up into the ceiling if you want them to. Very easy to setup.
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Texture Tutorial

Добавил: The DSystem
11 views
To make your levels even a bit attractive you WILL need some texturing skills. This video will hopefully introduce you to using the texture dialog box tools and settings.
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Tools Tutorial

Добавил: The DSystem
19 views
In this video you will hopefully learn the very basics of what the tools to your left are used for. Some of them will be explained in other video tutorials a bit later on.
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Terrain Tutorial

Добавил: The DSystem
15 views
Hammer World Editor comes with an excellent terrain painter tool. With it you can easily adjust and create realistic looking terrain, such as hills and mountains.
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Rotating Door Tutorial

Добавил: The DSystem
17 views
Theese doors will not be affected by the physics in the game. You can set the number of degrees that the door will rotate aswell as some other nifty settings.
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Static Mesh Tutorial

Добавил: The DSystem
14 views
Nowdays making a level entirely out of brushes is impossible (if you want it to be good-looking). You are going to import models from third party 3D applications.
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Water Tutorial

Добавил: The DSystem
15 views
The reflective water is one of the best looking effects in Half-Life2, considering how easy it is to do it sholud be used whenever it fits as a decoration for your levels.
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Brushwork Tutorial

Добавил: The DSystem
11 views
What you need to do first when starting to make levels is learn how to use brushes efficiently and manipulate them as you want. This is the build-stones of your maps.
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Page:   1... 3 4 5 6 7 8 9 10
Total entries:  94