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HL-HEV
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Page:   1 2 3
Total entries:  30

Faceposer Tutorial 1: Lipsynch

Добавил: The DSystem
23 views
The first of my faceposer tutorial series; shows you how to lipsynch to a sound file.
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Buggys' Hlss Help Guide (1.0)

Добавил: The DSystem
19 views
First You Might Want Goldwave And The Converter Too, Install Hlss Here On The File Run Hlss And Go To Options(You Didn't Miss Anything Yet Don't Be Afraid) When Your At Options Go To Game Directory And If Its A Mod Its Either Source Sdk Base Or
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Video Tutorial for Beginners - Your First Map

Добавил: The DSystem
14 views
For more information on Half-Life 2, visit http://halflife2.filefront.com
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Tutorial: Glass

Добавил: The DSystem
16 views
For more information on Half-Life 2, visit http://halflife2.filefront.com
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Compiling The Half-Life 2 Source Code

Добавил: The DSystem
18 views
************************** Half-Life 2 Video Tutorial ************************** TITLE: Compiling The Half-Life 2 Source Code AUTHOR: HarroSIN E-MAIL: milesprowerx32@gmail.com FILENAME: hl2sourcecompile FILESIZE: 24.7mb DATE RELEASED: 12 Ap
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XSI_Character_2004_Mesmer.pdf

Добавил: The DSystem
17 views
Mesmer XSI Illuminated: Character NEWS FLASH! Purchase a printed copy of XSI Character for only $13.60, or download a FREE PDF of the book now! ATTENTION SCHOOLS:Here's the deal you've been waiting for: you can download the pdf, print it out,
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Part_1_-_An_introduction_to_XSI.rar

Добавил: The DSystem
19 views
The first part in a series of video tutorials which will eventually allow you to create your own prop models and even weapons in XSI and import them into the source engine.
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Half-Life 2 DeathMatch Guide (V2)

Добавил: The DSystem
12 views
version 2 of an unofficial quick guide to HL2DM. It was written by me (Dean Krause), my email is deankrause@gmail.com, my website is http://thekrause.idx.com.au.
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Milkshape3D Weapons Tutorial

Добавил: The DSystem
17 views
A tutorial walking you through modeling a SPAS 12 in Milkshape3D.
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Physics Brush Tutorial

Добавил: The DSystem
15 views
Turning brushes and other objects into objects that are bound to the physics of Half-Life 2 is a really simple task, this video will show you how to do that.
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Page:   1 2 3
Total entries:  30