of the town and has entity spawners, ammo crates and health chargers inside either saloon. Fear not for the small space in the saloon however, because the flag is moveable. On either side of the saloon there are two non-enterable buildings: stables and a town hall. The town hall should provide good sniper coverage if you build a bunker there... this map is very dusty with several func_dustclouds around (which I think adds atmosphere) however, these dustclouds can cause serious slowdown (because there are alot of them) so server admins, I would advise using the console command \"ent_fire func_dustcloud kill\" if preformance drops too much. sadly I was not able to beta test this one, (my damn internet wont let me start a server) so I don\'t know exactley how it plays...but I hope you enjoy it! This map was created, tested, and thought up by Theotherguy. The screenshots were taken during a public beta test, and the version they represent may not look exactley like the version included in this .zip file, which is much newer.
Howdy partner, this town ain\'t big enough for the two of us sourceforts teams! With this map I decided to get a little creative and make it like an old western town. Each team is on either side
- File Name:
- sf_western.zip
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- 3.28 MB
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