Dodgeball will be a game based on the sport we all love. This is a game designed with you in mind. We are creating an amazing innovative gameplay experience and focusing on the specific items that will make this game stand out from the crowd. Dodgeball is available with up to 16 on 16 matches for pure hilarious adrenaline pumping fun! We are in the process of taking full use of the Havoc physics engine to add to the gameplay experience. One of the most important things about Dodgeball is the competition. Updates: - Balls now have red texture - Hands are animated and catching the opponents ball is - possible (but not unless you practice) - Balls respawning fixed on db_skyscraper - Falling Damage fixed on db_skyscraper - Dodgeballs now bounce and react to physics like a rubber ball. They can bounce off of players, walls, the floor and of course, other balls. - Non-Teamplay servers no longer crash on boot. - Dodgeball Background menu image now implemented. - db_prison renamed db_EastLA. - Added crows to EastLA for your aiming practice. - Charging a throw is now necessary to get enough velocity to do damage. (3 seconds is a full charge) - db_twofloors(alpha) is included with the build. (try it out on teamplay mode only).
Dodgeball is a full game conversion based on the Source Engine. This engine was chosen because of its use of the Havoc physics engine which will have a huge impact on the feel of this game.
- File Name:
- dodgeball_alpha3.zip
- File Size:
- 6.68 MB
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