The Official Changelog: *Changes / Additions - Updated Manhack V model. - Medkit Stay Timer ( sv_playermedkitstaytime ). - Gib Fade Timer ( sv_giblifetime ). - Updated Player Skin. - New Scoring system. - Flag added to npc_floor_turret to
*Changes / Additions - Integrated Valves Latest Code updates. - NPC_Merchant is a work in progress. - Grapple weapon is a work in progress. - trigger_player_count added. ( Several handy tools in one. ) - npc_hydra changes. ( Killing only the p
*Changes / Additions - Crowbar now swings at the same speed as the Half-Life 2 Singleplayer Crowbar - Added Half-Life 1 Train Sounds. - ent_remove command will no longer allow removing of players. - Alterations to the Sniper Zoom and view wobbl
We have just finished up Patch 1.31, which fixes some important exploits and issues. This patch also introduces a new feature for donating points to other players. *Changes / Additions - Added player points transfer window. Look at a player you w
Changes / Fixes - Fixed Several crash instances. - Fixed CSS muzzle flashes not originating from the barrel of the gun in some circomstances. - Fixed some change team exploits. - Fixed My Items panel not working on some resolutions. - Fixed fu
After being quiet for 4 months, we finally release version 1.34, which was first planned to be released about 2 weeks after 1.33 came out. This Update brings a lot of fixes and additions plus some new maps, Including oc_starlight, which is actually