The Official Changelog: *Changes / Additions - Updated Manhack V model. - Medkit Stay Timer ( sv_playermedkitstaytime ). - Gib Fade Timer ( sv_giblifetime ). - Updated Player Skin. - New Scoring system. - Flag added to npc_floor_turret to
*Changes / Additions - Integrated Valves Latest Code updates. - NPC_Merchant is a work in progress. - Grapple weapon is a work in progress. - trigger_player_count added. ( Several handy tools in one. ) - npc_hydra changes. ( Killing only the p
*Changes / Additions - Crowbar now swings at the same speed as the Half-Life 2 Singleplayer Crowbar - Added Half-Life 1 Train Sounds. - ent_remove command will no longer allow removing of players. - Alterations to the Sniper Zoom and view wobbl
We have just finished up Patch 1.31, which fixes some important exploits and issues. This patch also introduces a new feature for donating points to other players. *Changes / Additions - Added player points transfer window. Look at a player you w
Changes / Fixes - Fixed Several crash instances. - Fixed CSS muzzle flashes not originating from the barrel of the gun in some circomstances. - Fixed some change team exploits. - Fixed My Items panel not working on some resolutions. - Fixed fu
After being quiet for 4 months, we finally release version 1.34, which was first planned to be released about 2 weeks after 1.33 came out. This Update brings a lot of fixes and additions plus some new maps, Including oc_starlight, which is actually
For those updating their dedicated servers we have released some files without installers so you can easily look through the files to make changes. It is also recommended that you extract all HL2 content including the scenes folder to your servers hl