to use displacement mapping to make cliffs like those you see in d2_coast from halflife 2. In the 17 minute long video, I show you how to 1) Create a displacement: size, detail, etc. 2) Subdivide: create those nice smooth curves 3) Use noise: Or those random bumps 4) Use the paint geometry: One of the most important displacement tools 5) Use the Paint alpha: to finish up your displacements texture[/i]
This is a sweet video that will teach you how to use displacement mapping to make cliffs, check the quote from the readme below: [b]Quote From Readme[/b] [i]In this tutorial, I will teach you how
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