taking the subway is essential and staying in one station is not desirable. This encourages more trains fights, which is the point of this level. Performance: Because this is a deathwatch level I tired to keep the frame rate as high as possible. Even thought I made handle bars for the subway cars, I later removed the to save frame rate which now does not dip below 30 frames per sec and averages about 60frames per second on a athlon 2800+ with gf6800 most setting maxed resolution at 1024. I tested it also on my centrino 1.3 with gf5200 and it runs well at low resolution.
What remains of NYC subway system after the events of half life one. Item balancing: One station has most of the ammunition while the other has most of the better weapons, creating a dynamic where
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