Map Name: Thecombinekillbox!.bsp Author: Hitman Justin E-Mail: macheteuser@netscape.net Completed: 02/27/05 Map Type: HL2 Deathmatch/ Time Taken: about 1 day :P Final Compile Time: no clue The Combine Killbox!.bsp by, Hitman Justin The
This map is one for hl2dm did it because i was board but it ended up quite good but still has some work if u find any probs message me at sewellth@hotmail.co.uk Fixes for final added dynamic lights fixed some small bugs Fixes for bet
This map was made to solve the problem of lag with more that 5-6 players.It is a nice little Arena type map the has a couple of rooms with pick-ups and a nice open area to frag in.Looks are great,playability should be fine for 6-10 players.
You have a limited time to build using physics objects lying around the map. Once the time is over, the battle starts, you must capture the other team's flag and bring it back to yours. After the battle time runs out, you go back and rebuild your for
This is my second source map release. Its a simple little map with a large tower of puzzles and mini games to complete. The architecture isn't great and I never planned for it to be great anyway as it would just lag for online play. If you hav
You have a limited time to build using physics objects lying around the map. Once the time is over, the battle starts, you must capture the other team's flag and bring it back to yours. After the battle time runs out, you go back and rebuild your for
This is a model pack for Half-Life: Source which repleases the normal low poly models with the HD models from Blue Shift, and Barney in Blue and others have been nice to convert it to Half-Life: Source. For info check: http://www.hl-improvement.co
First release and maybe final? release of the script that allows players to bind weapons, gravity gun functions and various other functions inside HL2 DM though the start up Graphical User Interface. It also provides ease of use instead of going to t
This version of the map (dm_carousel) is released with the sole intent of gathering feedback from peers and players alike. If you like what you see but think it could be improved, please direct your suggestions for aesthetic and/or technical improvements
You are one of the citizens who did his best to put up with the combine until they decided to set your flat on fire.You have had enough and once you escape you soon learn many other citizens are also fed up and are fighting back.In this level you