This newest update makes changes that is taking this from a mini-mod to a conversion mod. I like it. Now you can build both Rebel and Imperial ships on certain planets. You can also recruit
I still think this is a great idea. Even more so now. This really helps improve both the realism and strategy of the game. This is going in my standard data folders and I hope to see it in some
In the endless pursuit of perfection Lord_of_Orangutangs has given us a better Mix of Consortiums just a day after his initial release. I like the new squad additions. Looking forward to
I seem to remember the forums talking about this several months back. I thought it was a great idea and am excited that someone finally made it happen. This really helps improve both the realism and
What a great idea this is. It's almost like having a commando squad that's capable of several tasks. Of course, in a game like this you just end up with a group that's barely OK at everything. That
It's here. Starship Troopers fans should be squealing with joy right now, because we finally get a chance to play a mod for Forces of Corruption that turns it into the war between the humans and the
I don't know how or why the *cough* Zann Consortium *cough* would have B-Wings. Either way, this mod does what the author says it does. [quote] It has new turbolaser hardpoints and a hanger for
Half a year ago Irationalfear gave us [file="95819"]Smart Turrets[/file] for EAW. Now we've got Smart Turrets for FOC. It makes AA guns fire at ground units. Works great against infantry, and is
Here's the 2.0 upgrade for Star Wars - Clone Wars. It's just a patch, so you'll need to download [file="100396"]version 1.5[/file] if you don't already have it. And in case you missed that, there are
Woo-hoo. A new updated version of Return of the Clones. If you haven't played RotC before, then download this right now. If you have played it before, then download this right now. I like the