This is part 2 of 4 for the Babylon 5 Shadow War mod. The following links will take you to the other parts. I encourage you to only make comments on [file="104219"]Part
This is part 2 of 4 for the Babylon 5 Shadow War mod. The following links will take you to the other parts. I encourage you to only make comments on [file="104219"]Part
[quote] Babylon 5 at War for EAW FOC 1.1 The mod is designed for single player and not for the multiplayer or skirmish mode. [/quote] That being said, this is not a bad mod, even if it's full
[quote] ive been meaning to put this up for a while now,fixed the poncho luke hope you like it better now,and added han solo now. [/quote] This is a nice update since the original release. It
[quote] This mod helps you get real squadrons, real battalions, and better transports. It also adds more saboteurs and different soldiers to infantry [/quote] This is a simple mod that makes
[quote] Ever wanted a battle that uses large amounts of infantry for greater carnage? This mod is for you if you said yes. It increases the squad size for the Empire and Rebels. This is my first mod
Rise of the Crime Lords Patch 1.1 is a patch for the most current Rise of the Crime Lords Mod. This patch makes the following changes: -Removes Perit's steal ability (until the vjeko is able to
For those of you who enjoyed the earlier versions of the Corporate Addon mod, you're in for a treat. Wizardington supplies us with an even better version. This time, it includes the Republic as a
[quote] This file is simply a small update to [file="102549"]Rise of the Mandalorians v2.0[/file="102549"]. It fixes some SFX issues and (hopefully) some graphics issues that were being experienced.
This says it all: [quote] This allows you to move your star base just as if it were a Mon Calamari cruiser. What this mod does, is allows you to move your starbase at will. It will go where you