This mod brings the scale (and look) of the space ships and space projectiles closer to the source material. 1.5 rescales almost all space units and space GC maps as well as fixing some rescale
Realistic Land Battles v0.90 Table of Contents *Infantry groups with a massive number of 144 or 72 per squad *Vehicles with double units per group and more health to balance with the 144 per
This Mod is for FoC While i was making a size 20 map (the largest) i realised that the skydome wasn't covering the entire map. this really got on my nerves since anyone looking outside it would
This mod changes all units in skirmish, GC, and campaign to cost 1 credit and take 1 second to build. This is my first mod and I am sorry for the simplicity.
This is the same as the last except it has an ion cannon but no missile launcher. Hope you enjoy, srry if it took so long, it never said i uploaded it! Oh well here it is.
This is my first mod fore Empire At War so comments would be helpful. In this mod I have added quite a few new units for the rebs. The rebs can now make almost every friendly indigenous unit and
I've had this for a while. I'm still working towards making an army of pirates on the ground. I went a little overboard with the removal of backgrounds, so some areas are hard to see and read. There
Rafmod final, little mods with a lot of tweaks : bodies stay, new conquest campain, new galaxy, Alderande is back, no sabotage and corruption, allied AI option, more units, massive battles ... This
Mirror Forces This is a new mod. The name says it all. Designed to pit rebs against rebs and emp vs emp in EAW. 4 maps included. Bothawui EMP and REB Unlimited EMP and REB. This is Version 0.5
This mod is for FoC, and may work on Eaw, i didn't test it on eaw though. Ok to the mod, this mod adds the Acclamator Assault Ship II into the game, it was basically an improved version of the