So I've got Return of the Clones 5.2. This map should work with a newer version of the mod, right? I don't know because I can't think of anyone that would be playing a version that old. The map is
Nice canyons and prop placement make this map congruent with what Ryloth was made to look like in the vanilla version of the game. The bridge at the bottom of the map has some problems surrounding
This was a map that I enjoyed playing even when I didn't review it. Although a little straightforward, it does provide for a great all out battle with little interference. If you liked the original,
There is a lot of building to do on this map. It introduces a different level into the game. There are many (maybe too many) resource pads lined up all over the map. There are also (unbuilt)
Some people ask: "Why?" Others ask: "Why not?". Here I have to ask myself: "Why am I even uploading this map?". Two reasons, I suppose. One, it's technically a playable map. Although you can't play
Wow. That's really all I can say. The detail that went into this map is awesome. I lost the battle because I was too busy enjoying the craftsmanship. Really, you need to check it out. [quote]Boonta
The authors description is a little vague. What it means is that within GC, 5 of the planet maps have been altered. But that's not all, it's 3 planets that are changed (Coruscant, Anaxes, and Taris)
If you're some sort of purist and do everything in order, then you haven't seen the pictures for this map yet. Go do it. Now that we're all on the same page, this map is every bit as beautiful and