Warb_Null has given up modeling new craft...*GASP* to bring us these great reinforcement point pedestals. Then I'm sure we'll be getting more great models from Warb_Null like we always
I don't know how or why the *cough* Zann Consortium *cough* would have B-Wings. Either way, this mod does what the author says it does. [quote] It has new turbolaser hardpoints and a hanger for
I'm going to review this map pack random thoughts style: Bestine: Tall plateaus that I wouldn't want to fall off Choke points is the theme Quick battles Naboo Encounter: I've never been to
We've got a whole sector of maps being delivered to us from Andres_16, AKA: (SD)Darthexecutor AKA: Andres. This is reminiscent of the [file="101431"]Mandal Hypernautics[/file] map I just
Here's a nice small download that makes the vanilla EAW more enjoyable. As the name suggests this is to make the units behave more like those in the movies. Prices have been changed, hard points
Version 2.0. Not much has changed, but the author did listen to comments and make the filename simpler. Also he enabled fog of war for this version. Here's my original review: [quote]What a fun
This is a great looking map. From the looks of things, it appears to be a factory to build Interceptor IV frigates. However it's the little details that make this map stand out. There are frigates
Half a year ago Irationalfear gave us [file="95819"]Smart Turrets[/file] for EAW. Now we've got Smart Turrets for FOC. It makes AA guns fire at ground units. Works great against infantry, and is
Here's the 2.0 upgrade for Star Wars - Clone Wars. It's just a patch, so you'll need to download [file="100396"]version 1.5[/file] if you don't already have it. And in case you missed that, there are
What a fun map! It reminds me of Star Wars: Battlegrounds. Of course that game has nothing on EAW, but there were some memorable levels. The layout really makes me feel like I'm at the battle of