First off, to use this you need to know a little bit about XML editing. Secondly, this is a great idea I don't think I've seen before (but I have been known to make mistakes... from time to time).
I seem to remember the forums talking about this several months back. I thought it was a great idea and am excited that someone finally made it happen. This really helps improve both the realism and
They say when you make a critique of something that you should start off with something nice, then say what's bad, and finish off with something nice. I'm not going to do that today because I really
What a great idea this is. It's almost like having a commando squad that's capable of several tasks. Of course, in a game like this you just end up with a group that's barely OK at everything. That
The author's description says it all. [quote] This is icon pack of various units I've seen in various mods plus big icons of ingame ships that didn't have one. [/quote] Hopefully we'll see these
Here's a small addition to the [file="101651"]Jango and Slave 1 reskin[/file] released yesterday. It's a Jango icon for the command bar so he doesn't look like Boba. A nice addition. [quote] This
Wow, JangoRules was quick to get us some nice changes for this new release. I especially like the way the water looks around the land bridges. I'm really excited about future maps from JangoRules.
I think the author is quite correct, this is quite good for a first map. It's just some little things that need to be fixed: The mountainous terrain that divides the map is too tall in parts and
This is a nice final revision to this map. The skydome is very Bespin, and he's added traffic. The nice thing about the traffic is you only see it if you zoom out further than the standard level, so
Remember that guy? The one who was all mysterious and everyone loved him. I think his name was Boba Fett. Then they made some new movies and showed us the man under the mask and it sort of ruined the