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HL-HEV
hl-hev


Modern Weapons Mod

Добавил: The DSystem
2004-04-11 22:04:00
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Rifle ===> M16 with M203 Stasis Weapon ===> Shotgun Grenade Launcher ===> MGL Mk1 Tetrion Pulse Disrupter ===> P90 Photon Burst ===> Bazooka Arc Welder ===> Flamethrower Unlike most other weapon mods that I come across, this one actually updates all sounds, weapon icons and info. Unfortunately, the weapons do not change the actual gun ammo behaviour, i.e. all the weapon equivalents shoot the same way as the ones they replace... it\'s a bit disappointing as it would be nice to get a complete mod of the weapons for the full effect, but I suppose this will do. In any case, I\'m still quite happy that quite alot of the weapon stuff has been changed (as mentioned above). Technically, I\'m not so pleased. The textures aren\'t that great (blame shared equally on the textures themselves and the unwrapping on the guns). In game everything looks pretty fuzzy, and there is quite a bit of texture stretching on the sides of the guns. Poly ranges for the weapons range anywhere from 800 to 2000! Now that may seem cool [i]if[/i] those 2000 polies were spent wisely. In this case, they aren\'t. A lot of wastage in polys and generally a lot more optimization required. You may not notice any slowdowns if you have a reasonably new computer, though others might notice FPS drops when a couple of these guns are playing on screen. Without me being nitpicky :D the mod isn\'t all bad and you may want to check this out if real guns is your thing. I realize that this is just a stepping stone in modelling, and for that I don\'t wish to bring down any spirits. My advice would be to just make sure to make the most out of every poly, get rid of ones that aren\'t seen, and definitely practice practice practice with unwrapping multi-object models.
Here\'s a weapon mod that changes EVERY weapon in EF to modern day ones. Complete list of changes: Phaser ===> Uzi Phaser Compression Rifle ===> M16 with scope I-Mod ===> PSG1 Scavenger
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modernweapons.zip
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