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m1-palinka


HL-HEV
hl-hev


SFERP Council Chamber

Добавил: The DSystem
2004-07-31 00:07:00
6 views
criticism to help the author improve his mapping skills. The biggest problem was that everything is scaled too big. You need to size down the corridors and doors to normal size. The furniture is correctly sized though a little tight between the desks and the walls. Walls were very nicely detailed, but ceiling could use some work. I know from experience that ceilings are harder. Another big problem was the lack of area portals. The entire map is being drawn at once, but fortunately it\'s small so the FPS is pretty good but that\'s no excuse. There\'s some articles out there on areaportals which are worthwhile reading. You might also want to learn about caulk. Minor problems: - door to the main chamber isn\'t teamed - missing textures on the computers - turboshaft doors open at the same, or did you want it to do that? But like I said, your design is quite creative so don\'t give up mapping. You\'ve got a lot of creative potential now you just need to improve your skills. The author has given permission to other roleplaying groups to retexture where the SFERP logo shows up.
This map made me want to cry. The design was refreshingly new, but the map is plagued by many problems. Hopefully we\'ll see an update for this map in the future. The following is constructive
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