Last year I had the idea to do some rework on some of the older maps as they lacked features and had low-quality-textures. I started working but figured out that I still had much to learn. After the
A new ship class! It\'s a basic idea from Star Trek Online. The Ushaan-Class inspired this developer and they wanted to implement something like that in RPG-X.
This Starfleet Academy is based on the [i]Elite Force 2[/i] academy featured in the second mission. The academy comes with full grounds, cadet bar, lobby, quarters, offices and a auditorium to
[quote]Last year I had the idea to do some rework on some of the older maps as they lacked features and had low-quality-textures. I started working but figured out that I still had much to learn.
Damaged Skin set by Vanguard and Chris Wilkinson Textures - Vanguard (Darth-killious[AT]hotmail[DoT]co[DOT]uk) Coding - Chris Wilkinson (christophertwilkinson[AT]hotmail[DOT]com) Also
[quote]A couple of years ago I started building a map for use in RPG-X2 of something I\'d had rolling around my head for a few years previously. I then got distracted by something else (university)
The [b]S.S. Ironman[/b]. One of Earth\'s first great sleeper ships. DY100a class. Fitted with the best of Humanity\'s technology and experimental near-warp engineering. The first attempt to go boldly
This is a very small map intendet for use as a small scout Vessel or as the Captains Yacht. It has the usual features for RPG-X (ZPM Drive, Alert, Weapons, Gives) as well as some unusual
[quote]rpg_Modas is a new Version of the stnh_stmodas map. Due to the destruction of the old Station we needed new Station. This is the reason why some areas look completly different to the original