This is another Q3 conversion by Salinga. This map is a FFA/TDM/CTF map. This map is, quite simply, brilliant. This is more like something you expect to see in Unreal Tournament rather than Elite
Another Q3 map conversion by Salinga. This map is an Egyptian style map. It dosen\'t seam very big, so is more 1v1, and I don\'t think the scale seams quite right in places. I have a new hobby in
Another Q3 conversion by Salinga, origonal map created by Stjartmunnen. This map is similar to the \"Ascension\" map posted a few days ago, however this map is much darker and seams quite a lot
I love this map. This map is called \"Swiss Cheese Trickster\" and is a conversion from a map made for Quake III. The textures used on this map are just awesome when you have your graphics settings
This is my latest map for Star Trek: Voyager Elite Force, and is by far one of the largest maps I have released to date. This map is Green Hill Zone re-created in Elite Force. The map contains
I\'m not really sure what to make of this map. There are some good and bad qualities to it. The map visually looks quite good, with good use of colors that sets the atmosphere nicely. However there
HM_Box is a small, box style map for Elite Force. It has lots of ramps and platforms that go up to the top of the arena. The map rather reminds me of Mario 64 and other game fields of that type, the
Simple map which has a lot of jumppads which you need to use to move around. The dimensions could have been made somewhat bigger as some brushes prevent moving around quickly. There\'s not much more
This is kind of a strange map, those electric fences on top of the outer walls kind of imply that it\'s some kind of prison. A lot of weapons and powerups have been included, no jumppads this time
Apparently this map is derived from Half-Life 2. Truth be told, the gameplay leaves much to be desired. All the weapons are stuffed together in one place and the brushes are a little blocky. There\'s