My humblest apologies to everyone who already downloaded v1.0 but I just found out that I somehow accidentally forgot to include two sound files for the warp drive, so here\'s an updated version with
[quote]Description: -This map is a pair of concentric circles floating in space. -Flags are located directly next to eachother on the lower level, but are seperated by a forcefield (like in
This is a nice concept. A CTF map with 2 brigs. When you die you end up in the brig. Then some1 has to release you from it. Once per 2 minutes or so it will open itself. My only nitpick is that the
I'll try to summarize what I put in the readme. This is a K'Vort class Klingon bird-of-prey for roleplaying. It might make for a good deathmatch map too, but I dunno. I like to emphasis realism in my
A few months ago Wade released his Stargate and DHD models so that other mappers could use them in their maps, but apparently it\'s quite difficult, so Phenix did all the hard work for ya and even
Same map, bugs are fixed. [quote]There were some small bugs that needed seen to that were missed during beta testing that are fixed now, like the direction of the transport direction coming into
Looks like a simple holomatch conversion of the scavenger levels from single player. Supposedly they\'ve been modified, but I\'m not impressed. I got lost a few times trying to figure out where I was
Wade is home and has released another map. Wooho. I personally never did watch any of the Vampire movies. The load time is good on my PC, so if youve got an uber slow pc you might
THis map is allot better then his last map, much more open, only the item placement is a bit to close, much weapons lying to close to each other. But besides that he did a good job at this one. No
Well, one thing: In my opinion this map is to small. Corridors and doors to small, and some places not lighted. No BOT support. Wouldn\'t even work since the only way to get the flag is through a