This file is a PATCH for RPG-X Complete Edition by The Last Outpost. It contains an updated rankset, license agreement, and some minor installation tweaks. In order to receive support for RPGXCE from
A new version of the U.S.S. Rapier with a new main engineering area and some bug fixes. While the story we play on it, we decided to implement Borg technology into the Rapier. The engineering area
Last year I had the idea to do some rework on some of the older maps as they lacked features and had low-quality-textures. I started working but figured out that I still had much to learn. After the
Now this is quite an interesting little map. Remember the Death Star trench run from [i]Star Wars[/i]? Well now you can play it! This map is a recreation of that scene, except this time, you cling on
A new ship class! It\'s a basic idea from Star Trek Online. The Ushaan-Class inspired this developer and they wanted to implement something like that in RPG-X.
This Starfleet Academy is based on the [i]Elite Force 2[/i] academy featured in the second mission. The academy comes with full grounds, cadet bar, lobby, quarters, offices and a auditorium to
[quote]Last year I had the idea to do some rework on some of the older maps as they lacked features and had low-quality-textures. I started working but figured out that I still had much to learn.
After more than two years of mapping, now the first playable version of [b]Sorbet[/b]\'s map \"Xenon City\" is finished. Unfortunately, there are still some bugs (apparently), but he promises to
Damaged Skin set by Vanguard and Chris Wilkinson Textures - Vanguard (Darth-killious[AT]hotmail[DoT]co[DOT]uk) Coding - Chris Wilkinson (christophertwilkinson[AT]hotmail[DOT]com) Also
Oh this is new: an Elite Force holomatch map. Also happens to be the first submitted file for this site in sometime. I\'ll let that fact speak for itself. So then! New developer [b]Dakoter[/b]