This map is another outstanding map by Vortex. The creativeness is wonderful and so is the map's highlights. Part of it is ctf_voy1 style while other parts resemble the Quake III decore. An all round
Based on the idea of ctf_waterzone, this map is voy-themed. It holds almost the same layout to the popular waterzone, except that each base has 2 entrances instead of 1. There are many powerups and
A great map for CTF, HM, and Team HM. The layout is built to support all 3, not just CTF. It was also designed to play well for Specialties and Disintegration modes. Also has new music. Very cool!
This map has the bases primarily underground. The flags can only be reached by 2 elevators, 2 staircases or a ladder in each base. I think that's pretty cool because in order to cap a flag, you need
A map from Unreal Tournament, right? Heck no! Better! This map is by !AAH! Fox, and is just awesome. Where to start...eh, yeah...The map is basically a giant castle with a piece of land across the
Full version,Semi-large open air arena, three floors deep. Glass corridor running east to west across the main arena.There is a secret ledge! Where is it? All the usual powerups and pickups
A complex map of bridges and walkways twirling around each base. Tangled has many walkways between the two bases, and different routes to the flags. Once again this map is voy-themed. It is about