This is a mod I made because I was kinda upset that when I got Goldbrand, Sanguine Rose, etc. that I couldn't give them my own enchantment. So I made this mod that puts unenchanted versions of the daedric artifacts (or w/e you call them) to the Arena
Anyway this mod adds some enchanted fur armor into the Arena Bloodworks. Four pieces do Chameleon 30%, and one piece does Detect Life 85ft. The catch is that all of the pieces do burden 20 pts, draion sneak, and weakness to magic and normal weapons s
Made by Renzeekin a.k.a. Viper-san This mod puts a huge two-handed sword named Hope's Edge on a table on the third floor of the anvil fighters guild. The swords origin is since long forgotten but its clear that its the workings of a mastersmith
Inspired by JQs 'Fighters Guild United' I expanded on the idea adding more to the other guilds and giving the Guild Leaders (and therefore yourself when you become a Guild Leader) their own unique sets. This is also another way of intergrating gre
Dragon Bow by Lamayo AKA Mr. Smiles Version: 1.0 Date: 07/05/08 Category: Weapons Author: Lamayo AKA Mr. Smiles Description: Adds a Dragon Bow to A Fighting Chance in the Imperial City Market District. This weapon was made by request, the
Mod info: -This mods adds a two-handed blunt wooden staff weapon to Jauffre's Chest of freebies in Weynon Priory. -The staff comes in three flavors: bamboo, maple, and oak. -This mod is intended for players who would rather use a staff for hitti
I've made Golden Saint Weaponry a couple of days ago and someone requested Dark Seducer weapons too... so here you go. New weapons are dagger, big axe and claymore... sorry, no warhammer. They can be bought from Cutter in Crucible (Shivering Isles) o
I was a bit disappointed when I realized that the Golden Saint weaponry does not include any dagger, claymore or bigger axe, so i made them. You can find the whole set in Arborwatch (house for sale in Chorrol) or they can be bought from Dumag gro-Bon