This mod enables the player to truly roleplay a necromancer by adding a complete city of undead inhabitants and a wide range of new custom-scripted spells. NOTE: This mod REQUIRES OBSE v0014a or later. Make sure you have this installed and running
Adds three spells that you can buy from Raminus at the Mages Guild. I hope to make more in the future. They are: A killing spell, needs 100 mag. and a master in destruction. A spell that frames your target giving them a bounty of 100000. The g
2.0 Changes/fixes - 2 versions: normal and with the collapse of player character while the spell is casted. - added the spell "Spiritual Drain", active only in "soul mode" - Fixed a bug in interiors when stopping the spell (the camera doesn't re
OBSE Required This mod adds the Eagle Eyes spell. Now you can zoom in your view. Once the spell is casted, the player view starts zooming until a max value. Mouse Left, mouse 3: stop zoom Mouse Right: Disable Eagle Eyes Once the magic ef
This mod adds over 20 new and unique spell types. It adds beam, spray and projectile attacks. Turn bodies to gold, summon your own magic carpet, or protect yourself with a ring of fire. This mod has several goals... - Extend the Magic system of Ob
This mod give you frenzy, turn undead up to enemy level 40,60 and 80. I also added some command and calm creature and humans for higher levels and some feather spells with higher magnitude then 100, up to a master spell with 2500 magnitude. All t
Change Log: Raised the max # of cratures you can summon to 10. v1.2 Added darkness spells and a spell that lets you summon a random undead creature. 1.21 Removed the darkness spells since they crash the game. v1.3 Made all the summoned crea