Index: 1. Installing 2. Playing the plugin 3. What does the plugin do? 4. Version Info 5. Know Issues 6. Credit section 7. Contact Infomation ***************************************************************** 1. Installing ****************
What it does: Only removes the 'flicker' effect from lighting. Doe not touch 'pulse' lighting. Fires, candles, etc. will now be more like 'hollywood' lighting. Their colours, radii etc. have not been changed in any way. Why?: In certain areas, p
This mod adds many spells designed to amuse the player and cause havok in the world. You can get the spells from the "Fun With Magic" book on a small table in Edgar Vautrine's Discount Spell Shop in the Imperial Market. This mod changes the DeathF
So you fought a critter. So you've contracted Ataxia, or Witless Pox, or the dreaded Ticklebritches (ok, that one can't even be contracted). So your STR is down by 10, and your AGI is down by 10, but you go on skipping on your merry way, plowing thro
This mod is a joint effort by us to fix bugs currently existing in Oblivion v1.1.511, if you're experiencing a bug within Oblivion and it's not fixed by our mod please by all means report the bug to us in as much detail as possible so we can try fix
It's finally here...... Multi-Player for TES IV:Oblivion!! Although this is an alpha, and in early stages of development, it is great to see progess!! There are issue I'll admin, but this is amazing. Something Bethesda couldn't do, is done. You can f
Small mod that changes cheap wein into Als Irish Whisky v1.0 created by Sir Alan Krankheit heilen Lebensenergie wiederherstellen. Etc. etc. Copy Plugin into Oblivion/data file and activate in Spiele Datein Expensive to buy but found easily Cre
June/13/06 2.2 Released - Fixed the messed up dialogue entries. Cleaned it up with TESSnip. - Added a safety check to prevent gold from going to the negatives. - Removed the individual renew gold option. Editor Spell IDs dont work in the console.
Makes ALL payer transactions affect merchant's barter gold. A la Morrowind. Makes for more realistic merchants and harder "get rich quick" schemes. The Merchant's Base Barter Gold can be based on the player's Mercantile skill and/or the player'