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[DS]: CS:S GunGame v34 Server
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HL-HEV
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Page:   1... 38 39 40 41 42 43 44 45 46 47 48 49
Total entries:  486

Piratelords Balance Adjustments (1.0v)

Добавил: The DSystem
15 views
This mod started out originally as a fix for traders so that shopping becomes worthwhile and makes traders stock random. Also attempts to make gold more "valuable" by giving it a use! I got a bit fed up with walking into every store, seeing what was
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Grand Hall (v1.5)

Добавил: The DSystem
7 views
Description ---------------- This modification adds a copy of the Cloud Temple "asian-style" building (where I changed the Great Hall into a house for the Player) and alters several ponds in the adjoining areas of wilderness at the "Charok's Grand
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Sigil Stone Fuser (2.0v)

Добавил: The DSystem
8 views
Adds an Ayleid chest to the Arch-Mage's Quarters where one can fuse multiple Sigil Stones together to create a single stone with up to 5x power. Each class of stone has a maximum multiplier regardless of difficulty level. This helps with balance (
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Topal Island (v1.4)

Добавил: The DSystem
10 views
Topal Island (1.4) Located to the south in the warm waters of Topal Bay is Topal Island. The island contains the following areas: Topal Lighthouse: Features: Player-activated lighthouse fire to protect ships on their route to the Imperial Cit
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Halfling Mod

Добавил: The DSystem
13 views
This mod adds the Halfling class into the game, allowing you to play as a pint sized hero.
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Poison Machine (1.21)

Добавил: The DSystem
15 views
This mod adds a mixing barrel in the Dark Brotherhood Sanctuary that allows the player to create poisoned food assuming that they have the necessary ingredients. The barrel is located on a table in the main room.
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NPC with Jobs (0.9.2)

Добавил: The DSystem
15 views
Go to the Imperial City at the sewer exit gates. You know, the place where you fist stepped into the outside world after the tutorial. There should be a marker on the map. There are four people there. One guy, the indian looking guy named Viator A
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Unofficial Oblivion Patch (1.0)

Добавил: The DSystem
19 views
This mod is a joint effort by us to fix bugs currently existing in Oblivion v1.1.511, if you're experiencing a bug within Oblivion and it's not fixed by our mod please by all means report the bug to us in as much detail as possible so we can try fix
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Plain Surcoats (v1.1)

Добавил: The DSystem
19 views
_________PLAIN SURCOATS_________ ___________version 1.1____________ ______________by XIFR_______________ __________NEW IN 1.1__________ - Added two new colours; black, and leather - Normal Maps reworked to remove the sheen on the fabric -
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Immersive Caves (v1.2)

Добавил: The DSystem
17 views
Version Histroy: 1.2 - Fixed a Few Bugs, Created Immersive_Caves_Auto.esp and Immersive_Caves_Manual.esp 1.1 - Fixed all Locked Door Caves 1.0 - Initial Release What is it? Immersive Caves is a quick mod I whipped up that h
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Page:   1... 38 39 40 41 42 43 44 45 46 47 48 49
Total entries:  486