This mod adds two simple retextures of stock Daedric Armor to the game. This is a modders resource, so you can include these armors in your mods if you like without any additional bureaucracy :]
Aensland Tailed Dremora ----------------------- This adds a variant of the Dremora to Oblivion. Whilst the Tailed Dremora is a separate Race from the Dremora usually found in Oblivion, the Tailed Dremora have the same physical aspects as their no
From a Old Bridge to the north, a little island which can be found at a Rumare lake. The name of the island Horse Dreamland. On the horses new unique bridles, and there are saddles with a new texture. The attributes of the horses: fast (than the
Included are two .esp files. The first, Aensland Pitcher Plant, adds one new ingredient to Oblivion : Pitcher Root. In Vanilla Oblivion, Pitcher Plants have no ingredients. This file adds a 50% chance of harvesting Pitcher Root from a Pitcher Plant.
I was annoyed that the road on the map (to the left of the IC) had a branch, more specifically a circle, with no map marker. Even more so, since there was something there, an ayleid well. Since there are a lot of these around, I tried to make it spec
This is a mod I made on a whim that adds a tiny, and I mean TINY, crate on a table in the weyenon priory building with Jauffre in it. In the chest are 100 strong health and sorcery potions, a bunch of robes like arch mage robes, mage robes, necromanc
Ever wonder why it takes 9 hits with your great sword to kill a townie? Ever gotten frustrated that your master level sneak skill still can't kill a guard in one hit??? How about why the sword you've used since 4 levels ago hasn't broken once? Well t
This is a mod I made because I was kinda upset that when I got Goldbrand, Sanguine Rose, etc. that I couldn't give them my own enchantment. So I made this mod that puts unenchanted versions of the daedric artifacts (or w/e you call them) to the Arena
I always thought that the dark elves' ancestor guardian power was a bit shabby... I mean, if your character is above level 3, this thing is useless except for a distraction. So i decided to make it so that these guys level up with you until level 50,
======== OVERVIEW ======== Many mods which include spells use the Script Effect to get round making a new magic effect This is because, the magic effects are hardcoded in the Elder Scrolls Construction Set. Which means it is impossible to make