First of all, make a seperate dir for editart Next use kextract (kextract duke3d.grp tiles0??.art to get all the art files out of the GRP file.(you should get tiles000-014) Move these to your editart dir if
CONTENTS 1. Setting up EditArt 2. Creating a picture from scratch using EditArt 3. Editing a Duke image 4. Editing Duke tiles in another utility 5. Creating new tiles in another utility
this is a chopped up DUK3D.EXE with "line numbers" that i compiled with a little proggie i made (dont worry about it) which containts virtually every raw text m
Author name : DARYN WAITE Filename : DUKEWANG.EXE [dukewang.zip] Email Address : DarynW8@mcs.net Misc. Author Info : This is a merger of the new graphics and
At the request of several people, I've put together the following information as a walk through and informational reference for the shareware version of 3D Realm's Duke Nukem 3D. I wrote this in a relatively short amount of time, so you ma