glBSP is a nodes builder specifically designed to use with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy for an OpenGL DOOM engin
README for glBSP
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by Andrew Apted. 7th April 2000.
Introduction
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glBSP is a nodes builder specifically designed to use with OpenGL
ports of the DOOM game engine. It adheres to the "GL
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