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m1-palinka


HL-HEV
hl-hev

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Total entries:  269

DeHackEd v3.1

Добавил: The DSystem
59 views
Fun with DeHackEd! v1.2

Originally by Dan Lottero
Modified by Greg Lewis, gregl@umich.edu
Now being maintained by Robert Mikel, robmikel@aol.com
Revised 08/12/95 12:45 am

I really don't like long intros,
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Zennode v0.98

Добавил: The DSystem
16 views
ZenNode will read the level description from a .WAD file and create either a new BLOCKMAP resource, REJECT resource, and/or NODES/SEGS/SSECTOR resources. Levels in a .WAD may be specified on the command line, or, if none are specified, all of the maps
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WARM v1.6

Добавил: The DSystem
20 views
WAD Auxiliary Resource Manipulator
Version 1.6 of January 1996 by Robert Fenske, Jr (rfenske@swri.edu)
Ported to OS/2 by Mark K. Mathews (mmathews@genesis.nred.ma.us)

Summary of features
----
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MacBSP v1.0

Добавил: The DSystem
15 views
Mac node builder based on BSP for Doom.
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glBSP v1.7 Linux Binaries

Добавил: The DSystem
9 views
Linux port of Andrew Apted's BSP v2.3, designed to be used with OpenGL Doom ports.
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glBSP v1.7 Win32 Binaries

Добавил: The DSystem
23 views

README for glBSP
================

by Andrew Apted. 7th April 2000.


Introduction
------------

glBSP is a nodes builder specifically designed to use with OpenGL
ports of the DOOM game engine. It adheres to the "GL
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glBSP v1.7 DOS Binaries

Добавил: The DSystem
18 views

README for glBSP
================

by Andrew Apted. 7th April 2000.


Introduction
------------

glBSP is a nodes builder specifically designed to use with OpenGL
ports of the DOOM game engine. It adheres to the "GL
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IDBSP v1.0

Добавил: The DSystem
25 views

This is the README file for IDBSP10.ZIP - a port of id's BSP builder to DOS.
The package consists of two programs, IDBSP.EXE and WAD_DWD.EXE; source for both
is included. Be warned that my source is VERY UGLY. This was literally a
"qui
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BSPComp v1.0

Добавил: The DSystem
16 views
BSPCOMP v1.0 - DOOM/DOOM II/HERETIC BSP Node compiler
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BSP for OS/2

Добавил: The DSystem
14 views
I ported this to OS/2 because for some wierd reason, I'm not able to get
any node builder that uses EMU387 working on my 386. The nodes build,
but the levels come out scrambled. Since EMU387 was the common factor
with BSP11X, BSP12X, IDBSP
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Total entries:  269