is much more vibrant than before. I also redid the specular maps of both the view model and world model. However, since I don't have Photoshop, I could not create a new local map for either model without making it look unprofessional (I noticed that when you shine the flashlight directly on a moveable shotgun, you'll notice where the original texture used to be because of the unedited bump map - just ignore it for now. I do intend on editing the local maps to make this mod more professional - it'll take some doing (especially since I don't have the luxery of using Photoshop), but I know I can do it. So don't expect another release of this mod for a while.
This is an updated version of the shotgun texture [file="42835"]I released on D3Files.[/file] I redid the entire skin and cleaned it up quite a bit - you'll notice the wood texture of the diffuse map
- File Name:
- classic_shotgun_skin_v11.zip
- File Size:
- 1.59 MB
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