[quote]Well, there is the third and last version of Tweakedoom. Changes most of the gameplay (principaly on the weaponry) NOTE : I've added a Character Spawner (char marine [token from the first
This submission is based on two successful mods i.e. DOOM 3: Reloaded by TheVoodoo and Trent Reznor\'s Sound Pack. Unlike them, it heavily concentrates on the gameplay aspect of the game reviewing
This well-shaped mod currently consists of a handful of scripts that essentially affects the game's weapons. Amongst the interesting features, we find the flashlight that gets coupled with most of
This is yet another flashlight mod, but with some nice additions, like the cool red aura surrounding you when wielding the chainsaw. The flashlight's cone of light is larger and brighter too. This is
This is basically a compilation of many mods out there. It adds flashlight to weapons, prevents monsters from being gibbed, changes menu music and removes the game's intro. Useful thing for those too
Apparently, this mod is meant to spawn NPCs that helps you out. There isn\'t much information about it in the readme which is unfortunate :/ I wanted to test it with the map \"Church of Ruins\"
.) Zombies and NPC's will not gib .) delayed burning effect for killed Demons .) less spread factor for shotgun, and single bullet reloading has been added .) slightly increased damage for Pistol
This is a little mod to increase the level of gore in the game. It replaces standard blood particles with huge blood fountains and improves standard blood tga files.
This mod includes sentrys that you can spawn anywhere. Replaces a few default weapons sounds, they sound pretty good. Increases damage and ammo capacity of some of the weapons, but doesn\'t ruin
Playing Doom3 made my life feel empty, incomplete even. There was a void in my gaming experience. One that can only be filled with Instagib. So I give you, InstaOwn, the instagib mod for Doom3.