good AI with no bugs, a total independent code that don’t cause any incompatibility with original game sentries, the sentries in this mod are a new game character from scratch. The Marine AI is very complex, the movement vectors are one piece of work, these vectors allow marine to strafe, get cover or use crouch/covered attacks, evasions to the sides, the follow code is now bug free and very stable. The Marines have a very complex animation system, which has over 50 movements and many animations, the animation system is linked with radio commands, creating a very complex web and realistic behavior for the units.[/quote] Here are the changes [url="http://doom3.filefront.com/file/;30660"]since the last version[/url]: [quote]- Added wounds to the marine units - Fixed pain animations issue - All known bugs fixed - New marine units - New .def files code - Customized weapons - Corrected some errors in animations - New skins code - Customized models - Fixed all skin related issues - Changed the head for the marines - Highly improved AI for the marines - Improved AI for the sentries - Improved the “Marine Squad” code - New radio code for the marines Known Bugs: The robots can’t cross some areas, but is not really a bug, is a limitation.[/quote]
[quote]This mod allows you to have a companion for the game, with this you can call a Sentry Robot or a Marine that will follow and defend you for the entire game. The Sentry Robots has a very
- File Name:
- guardsentry_v20.zip
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- 2.83 MB
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