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HL-HEV
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SteveoDM2-Medievil

Добавил: The DSystem
2005-03-12 00:03:00
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Here is what I changed/fixed: [i]1. Fixed a very small bug with the plasma ammo placement on top of the castle. 2. The 2 towers on each side of the entrance way have been edited after I noticed that as you got more and more to the top the platforms got smaller, and also the width of the wall at the tops was sized down so you cant get stuck. 3. Added a new loading screen.[/i] This is my second map for doom 3 called Medievil. I've always liked Medievil stuff and wanted to create something different for doom 3 instead of a techie style map. There are 2 versions of the map included a normal version recommended for high end pc's and most mid-range systems, and a version for the low end pc users. The only difference between them is the low end version has no shadows. The water in the map wont look really good if your using an older video card. The reason for making the 2 versions was that the normal version has some pretty bad performance issues on low end pc's. Supported Multiplayer Gametypes: ALL Max Players: 6-8 Just to let everyone know in the map selection menu in multiplayer steveodm2 is the normal version and the steveodm2_lo is the low end version.
When I released this map I didnt think I was going to release another version until I found a bug and some changes that I needed to make. This is going to be the last and final version.
File Name:
steveodm2v2f.zip
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7.71 MB
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