This is a remake of the UT'99 map DM-Stalwart. I found this one sitting on my drive from quite some months ago, and decided to release it. Only meant to be for a quick and easy blast, not a serious
This is a modified shader for Doom 3 and RoE that gives high quality dynamic highlights and enhances the 3D look of the surfaces. Any hardware capable of the ARB 2.0 path can run this mod. Regarding
This is an early release due to a major bug I never did get resolved and a lot of minor glitches I had. Even though Im probably taking a break from mapping I would appreciate any feedback on these
This mod lets you spawn in any monster as your 'pet' to help kill other monsters. You can command them to follow you, move to a position, or attack something. Pets can also carry flashlight or have
This file includes three clips showing some of the mod weapons in action. Their animations are quite impressive, especially those of the Revolver! |- CODEC: QuickTime |- Resolution: 640x480 |-
The Linux edition of version 0.0.1 of the Into Cerberon mod, codenamed \"Coal\". This playable (basically) release includes two maps, the Pyro GX ship model, lasers, the minigun, concussion missiles,
The Macintosh edition of version 0.0.1 of the Into Cerberon mod, codenamed \"Coal\". This playable (basically) release includes two maps, the Pyro GX ship model, lasers, the minigun, concussion
A short singleplayer map with all new textures and (animated) models. It's also my first singleplayer map for doom 3. I wanted to give this map a totally different look than the maps you see in Doom
This clip showcases the shotgun I've made and the Cell phone in action that replaces the PDA. This one actually has sound this time! hehe. Hope you enjoy it, you can actually see alot of the new