PHANTASM D3 v1.1 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv by Bladeghost JV 2006 This is a early build of my PHANTASM mod for Doom 3. To install
Mod Features (continued): - provided there is enough room, pet imp leap around as well as walk pet imp Commands: - press 'n' to toggle spawner grenade - toss spawner grenade and pet imp will teleport at that spot - aim straight down and press
It adds a new level of creepyness to the game. You can see the screenshots here: http://www.forumplanet.com/planetdoom/topic.asp?fid=8331&tid=1455984 More stuff at http://pixels.ontheweb.nl This mod is just a small part of an extended modificat
======================================== PolyModifier v0.1a-beta Doom3 modification by Ne0WaR ======================================== Version History: 0.1a Fixed Directory of "monsters" Author: Ne0WaR Re
Parallax Mapping Mod enhances Doom3's graphics engine by applying parallax mapping to all textures. Parallax mapping, also known as virtual displacement mapping, is a recent graphical technology that gives surfaces more depth and realism. Using a hea
pud is a power-up destroyer for all Doom 3 stock multiplayer gametypes. I made this after playing a couple of competative matches in which it was agreed that all powerups were deemed "out of bounds". I decided instead of trusting people to simply jus
This mod uses the pentagram decal pak004.pk4/textures/decals/spawndecal.tga) for your flashlight. It does not add lights to any guns, it simply gives your flashlight a cool texture.