Tomiko Reactor's main feature is the core which houses the Berserk power-up. Players who leap in to grab the prize haphazardly may end up sizzling as the giant laser beam that runs through the core is a bit toasty.
Like its predecessor, it contains a few dead-ends; though, the the main chamber feels quite open and and leads to some of the most long-ranged firefights currently possible in DOOM 3 multiplayer.
Like its predecessor, it contains a few dead-ends; though, the the main chamber feels quite open and and leads to some of the most long-ranged firefights currently possible in DOOM 3 multiplayer.
This surprise has been worked on in secret for several weeks by our member of many talents Tyrot and our equally talented Lead coder Sparkhawk, who wrote the concept for what you are about to see. Everyone on the team has worked extremely hard since
A DOOM 3 Music Video Compilation. Same as the low res movie, but 640x480, mpeg-1, and has different text for the intro (thanks to the PlanetDOOM forum for helping improve it!)
In Lights Out, a couple of the rooms feature switches that allow shutters to be lowered over windows thus cutting the view of the desolate Martian landscape. If a player were to activate them, and also shut down a nearby generator, then his or her foes wo
In Lights Out, a couple of the rooms feature switches that allow shutters to be lowered over windows thus cutting the view of the desolate Martian landscape. If a player were to activate them, and also shut down a nearby generator, then his or her foes wo
In Lights Out, a couple of the rooms feature switches that allow shutters to be lowered over windows thus cutting the view of the desolate Martian landscape. If a player were to activate them, and also shut down a nearby generator, then his or her foes wo