all light/heavy cover) so they must head through the middle canyon (all negative cover.) I suggest playing with Take and Hold enabled, as otherwise the fight can go back and forth for hours on end.
Designed for 2v2 teamplay, this map is a re-make of my original Sangivino Canyon map with some improvements. Essentially, vehicles are too unweildy to take through the flanking jungles (comprised of
- File Name:
- 4p_returntosangcanyon.zip
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