So this is my second DoW map named Silvestria. I\'ve put a lot of work in this map to make it well playable and ballanced for all players. Silvestria is a Jungle-Terrain map, so i did my best to make
The map is based upon the battle to take the skeltus in the first armageddon war between the Orks and Mankind. In this battle the objective was for the orks to capture the bridge and for the
The map is based upon the battle to take the skeltus in the first armageddon war between the Orks and Mankind. In this battle the objective was for the orks to capture the bridge and for the
Here the 2nd part of my \"Warhammer 40.000: Dawn of War\"-Maps After some positive and negative respond for \"AND IF THEY LAY US DOWN TO REST\" I now created a smaller map but again with much
This map i wanted to mess around with allowing vehicles limited access to the map. In a team game its hard for both teams to use their vehicles in the same location, the two middle players can use
Gain control of the space port to facilitate the landing of reinforcements in preparation for the assault on the regions capital. Intelligence indicates that there are two enemy garrison forces, one
After establishing the beachhead and pressing a successful assault onwards to capture a nearby bunker system, the road to the regions capital is laid out before you. Control the crossroads to stifle
Orbital support fire from vessels in the battle fleet around Mehnra have decimated the local defences in the drop zone. Push onwards to secure the high ground before the defenders rally their forces.