This mod increases the rate at which Abilities can be used by decreasing the time it takes them to recharge. The main purpose is to make battles more exciting and visually explosive. It may
This mod increases the visual range for all squads and entities. Squads have their vision range doubled, while buildings are tripled. Screenshots will also be more attractive without so much fog of
Morale Broken units in Dawn of War lose effectiveness, yet continue to stand in the open and get destroyed. Using this mod, broken units will flee to the nearest Strategic Point. The squad will
Units capable of artillery bombardment are among the few units who do not fire at available targets automatically. This mod will detect idle units capable of bombardment and cause them to rain death
The purpose of this mod is to de-emphasize the importance of the tech tree by enforcing a leveling effect on the max health and health recharge rate of all squads. A side-effect of this is that
This mod will check all squads for abilities that can be used and automatically uses them. The player can still manually trigger the abilities, and the AI will use abilities in its own special way,
So maby you\'re a gamer that like\'s both Dawn of war, and Stargate Atlantis...or it might be that you\'re not all that crazy about Stargate Atlantis, but you really like the badges that are
This download will give you two folders, One will be [i]QuébecBanners[/i] and the other is [i]QuébecBadges[/i], These will change the banners and badges to the [u]fleur-de-lys[/u]. The images have
On a remote jungle world a small garrison of space marines has been attacked by an ork battleforce. Will the space marines be able to hold out or will they be swept away by the green tide, but