just like those losers who never stop playing online! Reminder: It DOES require Winter Assault to play. Anything else just won\'t work with it. New features are as follows: [quote]v1.6 Changes: ~~~~~~~~~~~~~ o New BuildProgram logic (4 each per faction) designed to simplify yet fully customize custom strategy builds. o \"Rush Tactics\" now implemented based on above - AI will surprise-rush using a random set unit strategy. o New AttackPlan logic. o New streamlined faction build files allow for much easier editing and configuration. o New building placement code added (Thanks Larkin!) o New JumpAttackMelee() logic makes jumping melee units much more effective. o Fixed math.random() - now fully calculates random values. o Buildings are now built reliable, regardless of the start point placing on the map. o Saved Game Bug should now be fixed! o Attack code to deal with Take and Hold Victory condition tested and seems to work. o SM AI will now favour a mix of both regular Dreads and Hellfire variants. o And as usual, many MANY other smaller/subtle tweaks/bugfixes/enhancements that you will eventually pick up as you play. [/quote] So get playing!
Tired of smacking around the poor AI from basic Winter Assault? Thudmeizer and crew have come up with their newest Skirmish AI addition, for 1.6! Get ready for the AI to run circles around you,
- File Name:
- dawn_of_skirmish_v11.6_ai_mod_install.exe
- File Size:
- 638 KB
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