you couldn't block without a shield and were only able to do one powermove. No more! What this mod does is move the animations and attacks from the other weapons (specifically the sword moves) and applies them to the axe and club. It also increases the Axe's damage to 9, and the Surerior Naga Silksword's to 7. The other thing it does to the Superior Naga Silksword is change the model to the normal Naga Silksword's, because "it looks more like a katana". My only critism is that half of the animations don't really...make sense. Like, impaling someone with a club. If at all possible, in the next version, it'd be great if you had the Staff's "floor kill" move there instead. Another one is the stabbing movements with the club. Perhaps remove that because that doesnt make sense either. And perhaps also make it so that the club can't decapitate people. It's not a sharp weapon, it shouldn't be able to cleave goblins in half.
Ever wondered why you can't do half the moves with the axe and the club? I always thought that they, especially the axe, were some of the coolest looking weapons in the game. It was unfortunate that
- File Name:
- war_axe_mod_v1.0.zip
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