nice idea, and the map design is somewhat solid, but you can't get back up onto some of the higher ledges once I've jumped down; Not sure whether this was intentional or not. Also, the lava, instead of being transferred into a water texture or even simply moving, just kind of sits there like a plain old wall texture. And, lastly, there could have been some lighting placed into the map, rather than relying on full bright.
Here's a map in which players jump around small blocks trying to knife each other. You get a knife and one frag grenade, and are then sent around to kill everybody on the other team. The map is a
- File Name:
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