extremely biased, others are close. This is an attempt at eliminating that issue, while adding some fun and interesting elements. The primary element is that the map CHANGES from round to round. Originally introduced in CS_HAVANA, the changes system prevents the A-typical rush A, rush A, rush A repetitiveness of Dust.
This is a map designed to help eliminate the advantage any particular team has on a map. No matter how hard mappers try, there is almost always an advantage for one team or the other. Some maps are
- File Name:
- de_changes_1.zip
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- 5.31 MB
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