Alrighty If u wish to contact me on how bad or good the map is or need advice on mapping or whatever my email is godhand555@hotmail.com Xfire: deglenn have fun n leave a comment , thanks For more information on Counter-Strike: Source, vi
So here's the latest WIP version of the map. I wasn't sure if I wanted to release this version of it, since it's still needing a serious last layer of polish and fixing up. However I think the map needs a last round of feedback before I go for a fina
This is my first CSS map and i am very very pleased with how it turned out, this took me nearly 2 weeks to make and i look forward to your comments on it. PLEASE LET ME KNOW IF YOU FIND ANY GLITCHES OR BUGS/ EVEN IDEAS / AND I WILL FIX THEM FOR TH
Well, this is my map update. This time I've replaced many complex bsp shapes by static meshes made in 3ds. Same gameplay and map layout. -Added: · Background buildings · Paintings at the pub · High resolution cubemaps · Blocking volumes in som
Description: Remake of the old 1.X map de_vegas (original credits below). Stayed true to the original layout. Nearly all the old angles are still there. Changed a few secrets, and added a few more. Most changes to the map are purely visual. Islam
Spent about one month optimizing this, server play is smooth. This has a final light compile with hdr... it will destroy low end video cards, just crank back your settings. UZY
De_kenigforest v 1.1 (for CS Source). A medium-sized map by Demalition. Ruins of the second world war german's bunker surrounded by the forest. There are 3 bombsites and 24 spawn points. It has some new models and textures.