Devious Methods is a Counter-Strike: Source defusal map set in an industrial storage facility. A team of terrorists has infiltrated the base, intent on disrupting their foreign enemies at any cost. A team of counter-terrorists has been dispatched to
DE Phoenix WKD The second map to be made for the WKD CLAN UK by Co-Clan Leader Wraith. Comments please to our forum at www.wkdclanuk.com This map is based on the layout of Dust2 but moves away from that layout in many areas. *NOTE* The
This map pack is to allow CSS players quick access to RftD's server. It includes thirteen custom maps. Installation instructions: All you do is pull the folders into your cstrike folder and overwrite them. (Any other maps you have downloaded
name: de_dust2_remake_ver2 author: [RЖB] Blade, Valve clan: RumpelBumpel homepage: www.rumpelbumpel.de contact: mapping@rumpelbumpel.de Hi dear CS:S-Gamer, after releasing first version of de_dust2_remake "de_dust2_rem
Forgot to mention the 747 windows are weaker final fixed some messed up textures moved terr spawnpoint from cargo bay to the main area flashing sprites on copcars work now areaportals in the doors dont stay open all
made some func_detail into world for performance few more area portals used the assault soundscape some more decals/props different grass for the displacements new texture on the hostage room roof added fade dist for some props put a clip brus
Beta test 2 changed textures changed brush boxes to models (i'll make them different models in beta3) added displacements to grassy path optimization made dustmotes less visible lots of other stuff beta test 1 same as 747 brushes first then