cs_school_beta1 by: Weathers Installation: Extract the 'cstrike' folder to your 'ProgramFiles/Steam/SteamApps/(YourUserName)/counter-strike source' directory. (The 'materials' and 'resource' folders only contain textures for the in-game mini-ma
Final Version Contains: -HDR Supported Lighting -64 Spawnpoints (32T/32CT) -Immersive sounds and atmosphere -Pro Mini-Map Radar -Embedded .nav file for bot play Description: The goal of this map is to create a Counter-Strike map that is trul
The second version of de_cpl_strike considered by CAL, this version was rejected due to it's industrial theme, with CAL admins stating that there are already too many industrial maps. Consequently, the map has been released independently here as an a
Hello everyone, Im pleased to announce the release of De_Forest! There's been alot of blood sweat and tears to get this into the state it is today, also figuring out how the hell to make a forest map work in the Source engine, but Im pretty proud
Scenario : A terrorist organization has ben spotted in full shift in an old manor. According to the informators it would act a rear base which would be useful has to manufacture counterfeit bills in a secret room, moreover of the hostages would be re
De_cityfever is the one of my largest projects ever. Over ~350 Hours of Work and over 80hrs of compile time was needed to make this becoming a nice playable, good fps standing and nice looking map for CSS. It’s made in cooperation with the German