Ooooh, spooky. The only thing missing from this map is Frankenstein's monster. We don't see many fantasy maps in this neck of the woods, and it's always nice to get something that deviates from the
And now this is a beautifully done little country map, with just about everything you need for an exciting tank battle. There's bridges, open fields, forests... Just about something for everyone,
Mmmm... Bridge warfare. I love bridge warfare, as it allows me to either dig myself in, or besiege the enemy. Either way, loads of fun. This map offers plenty of fast battles around the bridges, and
Sylver is back with his first map release for 2010. Like his previous work the map displays a stunning level of quality. Designed for 2 players, it focusses on a rural area. The AI behaves
Alright, it's been a while, so I'll get right down to it. This is a 4-player map for ToV, which features a lot of chokepoints and ways to block the enemy. There's gun emplacements, lots of bridges,
This is a first-time mapper's project, displaying a town and its neighbour village, added by two bases. While I was not really a big fan of the repeating grass textures, the author definately does
Restricted Area... Ooh, what secrets lie within? In this case, not much, except for some interesting tank gameplay. The buildings are placed in such a way to disrupt tank formations, forcing you
Now, I'm not a big fan of symmetrical maps. Why, you ask? They're balanced and fun to play, you say. The reason is, I prefer realism over balance. If one player has an advantage over another, fine
Another symmetrical map? If you want my opinions on symmetrical maps, see [url="http://companyofheroes.filefront.com/file/Studzianki_Pancerne;103683"]Studzianki Pancerne[/url]. Besides the
It's not often we see new 8-player maps, just because of the size thing. But this one looks like it'll play well - you've got a huge forest, plus a main road and a small town. Be careful with your