Changes include: Battletest 1.6 [2.00] NEW Battletest Map - 1v1 Duclair. - 1v1 Sturzdorf BT version. Bug Fixes - M3 Halftrack bug fixed. - Infantry AI has been tweaked so they actually stay in cover. - All weapons now do the same
The following changes are included: * Fixed installer. Puts correct directory in 'Start In' path for it's shortcuts. * Doctrine abilities work. (I think...) * Territory manager revamped again, does it work? * Optimized some code for when a play
Installation: Copy all files into your COH directory. Make an shortcut and put this in the command field : If your game is not installed in the standard directory then create a shortcut and add: “ -modname Heavy_tank -dev” (Without the quotation ma
This modification for Company Of Heroes makes Sherman m10 57mm AT gun and halftrack buildable in the barracks. It also makes the grenadiers stug panzer4 and German halftrack buildable in the whermach quarters. It also changes the prices of the mg's
WELCOME TO "SUPERMARIO'S "MASS DESTRUCTION FOR COH" READ ME TO INSTALL, CLICK ON THE INSTALLER ICON AND FOLLOW THE PROMPTS. TO RUN THE MOD USE THE RED COH SHORTCUT THAT WILL BE CREATED ON YOUR DESKTOP TO UNINSTALL GO TO ADD AND REMOVE PROGRAMS L
Combat Revolution Made By CDC - Cheats Domain Coding http://cdc.110mb.com CDC is in Association with Weesals Visit Weesals at www.freewebs.com/weesals WEESALS Company AND THE WEESALS ENGINE BROUGHT TO YOU BY Microsoft's Direct X and WEESALS
Combat Revolution Made By CDC - Cheats Domain Coding http://cdc.110mb.com CDC is in Association with Weesals Visit Weesals at www.freewebs.com/weesals WEESALS Company AND THE WEESALS ENGINE BROUGHT TO YOU BY Microsoft's Direct X and WEESALS
COH: Europe in Ruins is a persistent war modification for Company of Heroes. Features: * Persistent war front * Command heirachy for both the Axis & Allies * Various battle size from 1v1 - 4v4 * Unique unit purchase system complete with
=+|Weapons Mod|+= This mod I made because I was bored and getting sick of enemies always getting away cause my guys rifle range and all that was to low... so I made this mod for people who didn't know how to mod and let people have somewhat of a
Changelog: * Fixed: In 1.01 the germans had no limit for normal MG-troops. * Changed: Riflemensquads/Airbornesquads and Rangersquads now have M1 Garands/M1 Carbine mixed and not only M1 Carbine. * Changed: You can have only 3 one-man-pioneers at