New units and new abilities for all factions, new structures, new tech tree, new support powers, new super-weapons, new multi-player colors, new sounds, new crates.
OFF. Basically turning off the "I Win Button" so skirmishes are more unit based. This is my mod changes without support and super powers. -Disables superweapons, making them unbuildable. -Player has no starting protocol point -Player gains no p
-Chrono Tank weapon logic revised (again), Now deals 5% of the full health, Insta-kill infantry. Fire on the move. -Chronoshift ability range reduced from 5000 to 1250, ability also limited to its range when used. -Chrono Tank rockets are purely an
OFF. Basically turning off the "I Win Button" This is my mod changes without support and super powers. -Disables superweapons, making them unbuildable. -Player has no starting protocol point -Player gains no protocol point experience. Includes the cu
This mod, made by me - Xenasis, adds in 3 new factions, a few new units, and lots of fun Most units will be from other factions, but I will work towards making them all origional units. The Factions - Teh Spam Faction (spams well) Teh Rush Faction (r
This could be considered a mini-Mammoth mod, but it's actually a demo for the Mammoth that will be included in the main mod. Any suggestions regarding it's further modification are always welcomed.Currently the Mammoth has a battle roar ability as se
The Soviet Saboteur costs 1000 and his secondary ability is Toxic Tank Detonation (suicide).The Soviet Stealth Bomber costs 2000 and it's secondary ability is paradrop (up to 5 infantry units). The Soviet Bomber had way less health then the Allied He
[ Version 0.850b ] > Original game bug fixes: - Fixed Soviet Power Plant dependency bug - Iron Curtained units no longer chronoshiftable - Iron Curtained units no longer shrinkable > Added installer Run Install.bat to install the mod.
Added Rocket Warrior as early infantry Empire AA unit. Added Empire Air Tower. Fixed remaining small bugs from 1.6. [ Version 0.838b ] > Original game bug fixes: - Fixed Soviet Power Plant dependency bug - Iron Curtained units no longer chr
Version 2.9 released. Lost allied arsenal now unleashed. Changes within this version: -Allied Chrono Tank buildable. -Dolphins now able to attack submerged units. -Peacekeeper damage againts vehicles/structures 80% -Time Bombs picked up by Mag